<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>GMTech Magazine &#187; Uncategorized</title>
	<atom:link href="http://gamemakertech.info/category/uncategorized/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamemakertech.info</link>
	<description>Game Maker Technology Magazine</description>
	<lastBuildDate>Sun, 25 Oct 2009 22:17:41 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
		<item>
		<title>Issue Sixteen : Out Now</title>
		<link>http://gamemakertech.info/2009/05/29/issue-sixteen-out-now/</link>
		<comments>http://gamemakertech.info/2009/05/29/issue-sixteen-out-now/#comments</comments>
		<pubDate>Fri, 29 May 2009 17:47:37 +0000</pubDate>
		<dc:creator>GMTech</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://gamemakertech.info/?p=467</guid>
		<description><![CDATA[It has taken us some time to get together all the content for this issue, however it is finally here for you read. We have continued with the same landscape layout that was positively received last issue, however we have made a few tweaks. Issue 16 once again features some fantastic content for you read, [...]]]></description>
			<content:encoded><![CDATA[<div class="mceTemp">
<dl id="attachment_494" class="wp-caption alignleft" style="width: 290px;">
<dt class="wp-caption-dt"><img class="size-full wp-image-494" title="Issue Sixteen" src="http://gamemakertech.info/wp-content/uploads/2009/05/issue16blog1.png" alt="Issue Sixteen" width="280" height="198" /></dt>
</dl>
</div>
<p>It has taken us some time to get together all the content for this issue, however it is finally here for you read. We have continued with the same landscape layout that was positively received last issue, however we have made a few tweaks. Issue 16 once again features some fantastic content for you read, including a five page interview with ‘thatgamecompany’, an extended review on Another Day In The Life of Bob and a feature article of Moral Choices that developers offer gamers. Here is what you can find in Issue Sixteen…</p>
<p><span style="color: #000080;"><span style="text-decoration: underline;"><strong>FEATURES</strong></span></span><br />
Community News / Team GMTech<br />
Moral Choices<br />
Enhancing Game Play Through Cut Scenes<br />
GM In Schools<br />
Identity And The Player / Avatar Relationship<br />
Surfaces Explained<br />
Using Data Structures (Part Two)</p>
<p><span style="color: #000080;"><span style="text-decoration: underline;"><strong>GAMES &amp; REVIEWS</strong></span></span><br />
Another Day In The Life Of Bob<br />
Duo Warfare<br />
Astatine<br />
GMTech Hidden Gems</p>
<p><span style="color: #000080;"><span style="text-decoration: underline;"><strong>EXTRAS</strong></span></span><br />
Interview With: thatgamecompany <strong><span style="color: #b7151b;">[EXCLUSIVE]</span></strong><br />
GM Classics &#8211; Hover Tank 3D<br />
Worth A Look &#8211; GM Highscores<br />
Closing</p>
<h3>Issue Sixteen [June 2009]</h3>
<p style="padding-left: 30px;">[<a href="http://www.gamemakertech.info/archive/Issue_Sixteen.pdf" target="_blank">Direct Link</a>] &#8211; GameMakerTech.info<br />
[<a href="http://www.box.net/shared/xggfzz9zrq" target="_blank">Mirror One</a>] &#8211; Box.net<br />
[<a href="http://www.fileden.com/files/2009/5/12/2439608/GMTech/Issue_Sixteen.pdf" target="_blank">Mirror Two</a>] &#8211; Fileden.com<br />
[<a href="http://www.scribd.com/doc/15926995/GMTech-Magazine-Issue-Sixteen" target="_blank">Mirror Three</a>] &#8211; Scribd.com</p>
]]></content:encoded>
			<wfw:commentRss>http://gamemakertech.info/2009/05/29/issue-sixteen-out-now/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Join the Team</title>
		<link>http://gamemakertech.info/2009/01/08/join-the-team/</link>
		<comments>http://gamemakertech.info/2009/01/08/join-the-team/#comments</comments>
		<pubDate>Thu, 08 Jan 2009 18:30:12 +0000</pubDate>
		<dc:creator>GMTech</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://gamemakertech.info/?p=306</guid>
		<description><![CDATA[As 2009 kicks off we are once again opening the doors to invite you to join the GMTech team. All the members that we currently have are fantastic, over the last few months they have been creating some fantastic content that you all got to enjoy. However, many of them will be extremely busy over [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://gamemakertech.info/forum/index.php/board,7.0.html"><img class="size-full wp-image-307 alignleft" title="Join the Team" src="http://gamemakertech.info/wp-content/uploads/2009/01/computernews.png" alt="Computer" width="246" height="236" /></a>As 2009 kicks off we are once again opening the doors to invite you to join the GMTech team. All the members that we currently have are fantastic, over the last few months they have been creating some fantastic content that you all got to enjoy. However, many of them will be extremely busy over the next two months due to exams or other personal things, we are in real need of new members to come in and support the magazine during there absence (and maybe even beyond). I have updated the &#8216;<a href="http://gamemakertech.info/forum/index.php/topic,9.0.html">Jobs Available</a>&#8216; topic with the list of jobs that are open and what you will be asked to do, please have a read through that and decide what will be the best for you, read the <a href="http://gamemakertech.info/forum/index.php/topic,13.0.html">Application Guidelines</a> topic and then follow the instructions there to apply.</p>
<p>If you have any questions then you can PM me, email me or post here and they will be answered swiftly by a member of the team. For those of you who want to know if you get paid &#8211; the answer is No. However don&#8217;t let that put you off joining this amazing experience, it certainly didn&#8217;t but the other guys off and many are still happy working on the magazine.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamemakertech.info/2009/01/08/join-the-team/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
