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	<title>GMTech Magazine &#187; issue</title>
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	<link>http://gamemakertech.info</link>
	<description>Game Maker Technology Magazine</description>
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		<title>New Year, New Theme &#8211; New GMTech</title>
		<link>http://gamemakertech.info/2009/02/01/new-year-new-theme-new-gmtech/</link>
		<comments>http://gamemakertech.info/2009/02/01/new-year-new-theme-new-gmtech/#comments</comments>
		<pubDate>Sun, 01 Feb 2009 22:03:07 +0000</pubDate>
		<dc:creator>GMTech</dc:creator>
				<category><![CDATA[Forum]]></category>
		<category><![CDATA[Magazine]]></category>
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		<category><![CDATA[announcements]]></category>
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		<guid isPermaLink="false">http://gamemakertech.info/?p=318</guid>
		<description><![CDATA[2009 has already began and the improvements on GMTech are following suit. A GM magazine releasing more than six issues, that was probably a shock to many people, however fourteen &#8211; that was something special. But we aren&#8217;t done yet, after over two years of making this magazine we have began to understand the wants [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-320" title="GMTech" src="http://gamemakertech.info/wp-content/uploads/2009/02/gmtech.png" alt="GMTech" width="187" height="133" />2009 has already began and the improvements on GMTech are following suit. A GM magazine releasing more than six issues, that was probably a shock to many people, however fourteen &#8211; that was something special. But we aren&#8217;t done yet, after over two years of making this magazine we have began to understand the wants and needs of you our readers and as always we launch this year with changes to the magazine in order to successful survive another year of this hard business.<br />
<span id="more-318"></span><br />
<div id="attachment_322" class="wp-caption alignleft" style="width: 194px"><a href="http://gamemakertech.info/forum"><img class="size-medium wp-image-322" title="GMTech Forum" src="http://gamemakertech.info/wp-content/uploads/2009/02/gmtechforum-184x300.png" alt="GMTech Forum" width="184" height="300" /></a><p class="wp-caption-text">GMTech Forum</p></div></p>
<p>The <a title="GMTech Forum" href="http://www.gamemakertech.info/forum">new forum</a> look is upon us, we regularly look around and try to update the look and feel of the forum by setting up new themes and by installing new modifications. Following on from the winter theme we had for the last month, we opted to go for a theme that looked a lot like Microsoft Office and after asking the opinions of many members it was 50/50 on those who loved it and those who hated it. Well we hope that after seeing and using it for a few days that you will begin to like it more and appreciate how well it goes with the GMTech website and look of the GMTech issues. If not, then I will happily look around for another theme that will work better and keep you coming back.</p>
<p>Along with the new look we have also installed several modifications to allow for an even better feel to the forum, many of which were trialled on the winter theme and a few of which have just be installed along with the new theme. In the post area you will see a drop down menu for the colour, font face and font size, this allows you to select from several options to increase the appearance of your messages. You can now also write in the &#8216;Reason for edit&#8217; box, if you are making an edit to your post and can change the &#8216;Message Icon&#8217; a lot easier thanks to the new way it is laid out. The Advanced Visual Verification system has been upgraded to one that works, the previous would have went unnoticed by many of you, however a few members of the team were having troubles actually making posts and sending Private Messages &#8211; now that isn&#8217;t good. URL Popup and Increase/Decrease Postbox Size were two modifications added to allow you to make links to other websites/blogs etc a lot easier and increase the size of the postbox saving you from having to scroll down. Finally the latest modification that has been added is titled &#8216;OnOffAvatar&#8217;, quite simply it puts a green box around the posters avatar if they are online, and if they are offline it will display a gray ring. This way you can clearly see who is online and who is offline, not really needed &#8211; but it does add some colour to an otherwise &#8216;blue&#8217; theme</p>
<p>Those are the changes to the forum and there are more to come over the next few months. We plan to change the website theme, however we are still struggling to find one that will top the current one.</p>
<p>This also marks the first of the GMTech&#8217;s weekly updates, so that is all until next week (or less if something really good happens).</p>
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		<title>Issue Fourteen : Out Now</title>
		<link>http://gamemakertech.info/2008/12/05/issue-fourteen-out-now/</link>
		<comments>http://gamemakertech.info/2008/12/05/issue-fourteen-out-now/#comments</comments>
		<pubDate>Fri, 05 Dec 2008 20:34:25 +0000</pubDate>
		<dc:creator>GMTech</dc:creator>
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		<category><![CDATA[exclusive]]></category>
		<category><![CDATA[issue]]></category>
		<category><![CDATA[issue14]]></category>
		<category><![CDATA[yoyogames]]></category>
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		<guid isPermaLink="false">http://gamemakertech.info/?p=250</guid>
		<description><![CDATA[Its the issue that you have all been waiting for and now its finally here. Its been over two years since GMTech first entered the world of magazine making and we hope to be back again in a year time after releasing several more issues. Many of the people who were working on the first [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://gamemakertech.info/download/"><img class="size-medium wp-image-251 alignright" title="Issue Fourteen" src="http://gamemakertech.info/wp-content/uploads/2008/12/issue_fourteen.png" alt="" width="155" height="218" /></a>Its the issue that you have all been waiting for and now its finally here. Its been over two years since GMTech first entered the world of magazine making and we hope to be back again in a year time after releasing several more issues. Many of the people who were working on the first issue have now left, however GMTech has continued to grow and become even better than it was from the first release. For that, I say thank you to everyone who has been involved with GMTech over the last few years. I would also like to say a big thank you to gmjab, who was the editor of GMTech for some time. Its been a struggle to get this issue out, however only slightly later than we wanted to release here it is. This issue has 35 pages of great content for you to get your teeth into. Here is what you can find in Issue Fourteen&#8230;</p>
<p><strong>NEWS</strong><br />
WHAT&#8217;S GOING ON<br />
STAFF SAY</p>
<p><strong>ARTICLES</strong><br />
GMTECH GIVEAWAY: GM7 PRO<br />
WHAT MAKES A GAME ADDICTING<br />
GAME DIFFICULTY<br />
GETTING YOUR GAME BE SEEN<br />
THE RIGHT HOST FOR YOU<br />
HOW TO PIE THE PLAYERS<br />
TWILIGHTPHANTASM &#8211; THE DARKER COMMUNITY<br />
THE JARVIS PRINCIPLE</p>
<p><strong>EXCLUSIVES</strong><br />
INTERVIEW WITH SANDY DUNCAN<br />
INTERVIEW WITH RUSSELL CARROLL</p>
<p><strong>GAMES &amp; REVIEWS</strong><br />
MOOMOO<br />
GRAPPLER</p>
<p><strong>EXTRAS</strong><br />
INSIGHT INTO: S*CORPS<br />
INSIGHT INTO: SENSELESS WAR<br />
10 ESSENTIAL FREE RESOURCES FOR WEB DESIGN<br />
G3D EFFECTS LIBRARY<br />
FREE APPLICATIONS</p>
<h3>Issue Fourteen [November 2008]</h3>
<p style="padding-left: 30px;">[<a href="http://www.gamemakertech.info/archive/Issue_Fourteen.pdf" target="_blank">Direct Link</a>] &#8211; GameMakerTech.info<br />
[<a href="http://www.savefile.com/files/1916720" target="_blank">Mirror One</a>] &#8211; Box.net<br />
[<a href="http://www.savefile.com/files/1916720" target="_blank">Mirror Two</a>] &#8211; Savefile.com</p>
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